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Clash of Realities 2017

06.—08. November, 2017, Cologne Game Lab, Köln


For the eighth time the Clash of Realities international research conference offered the opportunity for an interdisciplinary exchange and dialogue. Experts from the academy, science and research, economics, politics and the game industry discussed pressing questions concerning the artistic design, technological development, and social perception of digital games, as well as the spreading of games literacy.


It annually invites scholars, social scientists, game developers, specialists in education and media, up-and-coming creative talents, students and all those interested in and excited by digital games.


The main day of the Clash of Realities featuring internationally renowned speakers will be preceded by a day of summits including talks, project presentations, panel discussions and workshops.


We are looking forward to welcoming you for the next Clash of Realities on the Art, Technology and Theory of Digital Games at the Cologne Game Lab.


November 6, 2017

Young Academics Workshop:

»Perceiving Video Games«
10:00 AM – 5:00 PM

 

Conference  Opening Event

6:00 PM: Concert | Performance
7:00 PM: Karen Collins Opening Keynote


November 7, 2017 Summit Day

Game Development Summit: Of Escapism and Activism

Game Studies Summit: Games and Literature

Media Education/Media Ethics Summit: Ethics Beyond Gameplay – Politics, Economy, Society

Film and Games Summit: The Promise of the New – Immersion Revisited

Artistic Approaches to Music and Sound – Game Audio Summit


November 8, 2017 Main Conference Day

Keynote Presentations:

 
Zur Anmeldung, Infos und den Speaker*innen, hier entlang.
 
Text + Bild: Clash of Realities